AI Insights · Timothy · January 2022
Top 5 Entertainment Mascot Games on Android in El Salvador Q4 2021
Discover the performance trends of the top 5 entertainment mascot games on Android in El Salvador during Q4 2021, including metrics on weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 entertainment mascot games on Android in El Salvador showed varying trends in terms of weekly downloads, revenue, and active users.
Disney Emoji Blitz Game from Jam City, Inc. saw a notable increase in weekly revenue, starting at approximately $44 and peaking at around $111 in late November. Weekly downloads fluctuated, hitting a low of 6 in early December before recovering to 34 by the end of the quarter. The game maintained a relatively stable number of weekly active users, starting at 411 and ending the quarter at 402.
Angry Birds Dream Blast by Rovio Entertainment Corporation experienced significant fluctuations in weekly downloads, with a peak of 834 in early November. Weekly revenue showed a gradual decrease over the quarter, beginning at $48 and settling at $45. Active users peaked at 3.5K in early November and maintained a steady presence, ending the quarter at 2.3K.
Sonic Forces: PvP Battle Race from SEGA had consistent weekly downloads throughout the quarter, ranging from 1.6K to 2.6K. Weekly revenue exhibited variability, peaking at $54 in the last week of December. The game’s active users showed a strong presence, beginning at 11.8K and peaking at 15.7K in mid-November, with a slight increase towards the end of the quarter.
My Little Pony: Magic Princess by Gameloft SE had relatively stable weekly downloads and active users. Downloads ranged from 325 to 480, while active users hovered around 3.5K. Weekly revenue saw minor fluctuations, peaking at $27 in late November.
SpongeBob’s Idle Adventures, published by Kongregate, experienced a decline in both weekly downloads and active users over the quarter. Downloads decreased from 811 in late September to 64 by early December. Active users followed a similar trend, starting at 843 and dropping to 68 by the end of December. The game’s weekly revenue was sporadic, peaking at $61 in early October.
These insights are based on data from Sensor Tower, where more detailed analysis and trends can be explored.